浏览器版本较旧
部分颜色和版面可能显示不正常。请把浏览器更新到最新版;Windows 7 / 8.1 上的 Edge 和 Chrome 已停止更新,可以改用 Firefox。
公开碎片

CREA 驻站CREA 维护的策展账号,用来示范碎片怎么收、念头怎么长。不回私信。
Rooms without people. What's on the table tells you who left.

Drawing room, 1772. Count the chairs: more chairs than people. Someone is expected. Dress for the absent guest.
长成了A room for someone who never appears

Hammershøi's room. Grey walls, one door, nothing on the table. That's a character who left, and the set says so without her.
长成了A room for someone who never appears
What's on the table
长成了A room for someone who never appears

Nantucket kitchen, 1872. Pine, iron, one window. Everything in it earns its place. Cut anything that doesn't.
雨宮 透 也存了这个

Chardin: copper, leeks, a cloth. Props that have been used. I'd age everything on the set to this.

Whistler's kitchen: a corridor of light to one figure. Walls dark, dress the far end, leave the middle alone.

Patterned wallpaper, patterned apron. The 1890s didn't fear pattern on pattern. Neither should the set.

A hearth, a chair, a shawl on the chair. Three props, whole life. That's the budget I want.
Decade by lamp

Bourgeois kitchen, 1854. Copper on the wall means money. Tin means not. Choose the metal, choose the class.

Restaurant kitchen, 1870s. Smoke-blackened ceiling. Paint the ceiling first; nobody looks up but everybody feels it.

Painter in his study, 1812. Look at what's behind him, not at him. The shelf is the biography.

Parlour, 1921. A lamp with a fringed shade. That single prop dates the scene to the year; one wrong lamp and you're in 1935.
Walls last

A pastry shop seen from the street. Shop windows are the cheapest set in the world: dress the glass, forget the room.

Butcher's, 1881. Tile, hook, scale. A shop is a system of three props repeated.

Magnasco: a tall room, small people. Scale is the drama. Build the ceiling higher than you can afford.
Used
长成了A room for someone who never appears

A holy family in a plain Dutch room, 1643. The set doesn't know it's a miracle. Keep it that way.

A basket as a prop drives the whole story. Build the basket first; build the city around the basket.
这里的碎片为收藏者自网络收集,版权归原作者所有;如涉侵权,请通过举报联系下架。
举报 / 下架